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Yes you read the title correctly. Sony's new handheld the PS VITA will indeed have the functionality of Skype.

Just like the PSP, the VITA will have Skype, despite the fact that Microsoft purchased Skype last month for a mind-boggling rumor of 8.5million.

Microsoft said service contracts with Skype prior to the purchase will be upheld, and that the company will continue to offer the service on non-Microsoft products. As well as channeling Skype to Xbox Live through Kinect later on.

Skype has over 170 million users, and 600,000 new customers register for the product each day.

So what can this mean to gamers? Will the VITA allow calls to a 360 owner when Microsoft issues the ability to their console? Can this really be the dawn of communication between platforms and consoles?

 
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Sony refers to the new media as NVG cards. Imagine a little flash card holding all of the games data. Much like the Nintendo DS, games will be on small little cards instead of discs. 

New news from this website The Gaming Vault.com says the NVG cards will have 2GB and 4GB capacities with 5% to 10% of that memory reserved for save games and add-on content. 

Posted earlier the PSVita will be using memory sticks aswell. These memory sticks come in 4GB, 8GB, 16GB, & 32GB.

 
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Sony has four sizes of memory card planned; 4GB, 8GB, 16GB and 32GB, and they look pretty small - very much like a standard SD card.

Sony told press last week that the new handheld would most likely not be region locked (unlike the 3DS), so all games, consoles and peripherals will play easily together no matter where they come from or where you are.










[CVG]

 
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Last year Sly 4 was teased in an unlockable video in The Sly Collection with no official word ever since. At Sony's press conference today, Sly's latest adventure was officially announced.

A cartoony teaser trailer revealed that Sly Cooper: Thieves in Time will be available in 2012.

{Source: GameInformer}


 
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With the promise of more fluid combat, vicious melee attacks, tougher enemies and a nimbler Commander Shepard, Mass Effect 3 is shaping up to be the game Bioware says will be definitive Mass Effect experience. "Mass Effect was always designed as a trilogy," Bioware game director Casey Hudson told a gathering of press, "and Mass Effect 3 is the main event."

That means an overhaul of the combat, cover and mobility in the game, reworked enemies and weapons and new customizable powers.

It also means a different sort of narrative backdrop.

Where Mass Effect 2 was loosely structured around a Dirty Dozen storyline, its sequel will take a step back and have you gathering not individual members for a team, but commodities for the war effort.

"The large scale story and even the little missions, the little friendships you accumulate during the game contribute to the overall war effort," Hudson said. The greater you do the better your chance of success."

Mass Effect 3 will be about the galactic war that the game has been moving toward for two titles now.

{Source: Kotaku}

 
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You knew it was coming. You probably knew, with a great deal of certainty, what it was called and most of its capabilities. It's finally official, though: PlayStation Vita is on the way for less than $300.

Sony also announced that it would be partnering exclusively with AT&T for 3G wireless data (and was booed by the E3 audience for its trouble). A WiFi-only model will also be available.

Sony hopes PSVita owners will connect with one another with two services: Party and Near. Party looks like party-based voicechat from the glimpse at the press conference, so no surprises there. Near is a social tool that allows gamers to recommend content, compare trophies, and do other undefined social-type things with other nearby PSVita owners.

PlayStation Vita launches worldwide at the end of this year. U.S. gamers will be able to pick the system up for $299 for the 3G model, or $249 for the Wi-Fi version. Wireless data prices have yet to be announced.

The stats:
  • Multitouch five-inch OLED display
  • Dual analog sticks
  • Sixaxis motion detection
  • Rear touchpad
  • Enough hardware to run the amazing Uncharted software being shown live at the press conference
  • 3G and WiFi models
  • Social tools
Stay tuned for much more on PlayStation Vita, including hands-on impressions from the GI staff here in Los Angeles, as the week goes on.

{Source: GameInformer}

 
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We never expected BioShock Infinite to incorporate motion controls -- and neither did Irrational's creative director Ken Levine. However, after admitting his skepticism during Sony's press conference, Levine announced that Sony's motion controller has won him over and will be featured in the developer's upcoming shooter.

Levine didn't announce any specifics about how Move will be utilized in BioShock Infinite, saying that the studio is just starting to wrap their head around the controller's capabilities. However, it sounds like it won't be a simple gimmick, which is what Levine originally criticized the motion controller for. Sony responded by calling him up and asking for a chance to "make him a believer," which is where the eventual partnership came from. Given the creativity Irrational has exhibited in the BioShock series, we're interested to see what the developer comes up with. Levine also hinted that the developer has another game in the works for the NGP, but didn't give any hints as to what the game might be.

As an added bonus, Sony revealed that BioShock Infinite will also include BioShock 1, thanks to the system's Blu-Ray capabilities.

{Source: GameInformer}

 
June 6
Microsoft..........9:00AM PST
EA.......................12:30PM PST
Ubisoft...............2:30PM PST
Sony...................6:30PM PST

June 7
Nintendo...........9:30AM PST

stay tuned for more.