Cover Art
Played on Xbox 360. Review by Constance.
In Dante's Inferno you play as Dante (though in the dlc you can play as St.Lucia in multiplayer) this game came out last year but i just got to play it. took me a total of 9 hours to get thru all 9 levels of hell trying to save Dante's love Beatrice.
Virgil, a lost poet, helps you through each level, giving you guidance. 

In the beginning Dante (you) are fighting off prisoners and one is very sneaky and comes to stab you in the back. as you fall the Grim Reaper comes to damn your soul, but being a very stubborn asshole you fight him. Once you win you gain Death's Scythe. You go home afterward to find your father and love murdered. Beatrice bargined her soul for your faithfulness, and when you are unfaithful, lucifer takes beatrices soul to hell. This is where you start your descent into the 9 levels of hell to save Beatrice and redeem yourself.

In each level you fight off various damned and have the option to either absolve or punish them with various combos.
the more you punish the better you can level up your unholy. Unholy levels make your scythe more and more badass. it also helps with some of the unholy magicks you possess later in the game. However if you absolve a ton of damned souls, youll level up your holy. Holy levels help your Cross of Beatrice. (a cross she gave you before you left for the Crusade) the more holy you become the more you can level up other certain magicks i.e Holy Armor. 

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{Written by Will}

Let me start by saying this: Reviewers don't care at all if a game is fun or not.  If the game has average graphics, they stop there and don't even bother to continue through the game.  If the game is outstanding from a technical view, maybe then they'll go on the play the game in full.  I say this because Homefront is technically a poor game.  With graphics that look like something the PS2 could handle and only staying at 720p, with a fairly constant 30 frames per second, reviewers automatically take off three or four points.  Gameplay wise, this is one hell of an experience.

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Dragon Age 2 (360 version)

Dragons, thieves, elves, warriors, mages, Darkspawn…well maybe not so much Darkspawn. I’ll get to that later.
Dragon Age 2 is the sequel to EA and Bioware’s highly praised RPG Dragon Age: Origins. It released on the PC, PS3, and 360 on March 8th(NA), 2011. With so much to live up to with RPG standards and the continuity of the Dragon Age mythology does the sequel hold up? 

Read On for the FULL Review. Click "

{Written by Will}

Personally, I never really got into Killzone 2.  I picked the Greatest Hits copy up at Wal-Mart for 10 bucks on Black Friday '10, simply because of the price.  Well, also because of all the damn praise I had heard about this game.  I played the single player for about an hour, hour and a half, but could not get into it.  Honestly, I felt bad because I knew how much I would be missing out on if I didn't play this PS3 exclusive.  But I simply could not get into it.  When I turned on my PS3 this Thursday, I saw that the open beta was now up for download....with a few software updates as well.  And let me tell you, just from this beta, I have become a huge Killzone fan!


[360 version]

Opening Statement- The Fictional Story of Assassin's Creed is great and addicting.
Brotherhood continues the story of Ezio Auditore De Firenze and his role in the revolution of Roma during the early 1500's. Brotherhood also leaves Desmond in a massive cliff-hanger but I'll get into that later.

Brotherhood has a great storyline that still has Rodrigo Borgia as the Main villain but another baddie, "Cesare", is your #1 target throughout the game. Many many guards and important people fall under your blade and the fiction/non-fiction flip-flop is great to kill the boredom you might feel running around 16th century Rome.
Ezio can now recruit assassins. Your assassin's can aid you in missions, attacks, and mini missions where they can level up and get new equipment. 

[unpatched 360 version played]

Fallout New Vegas is a RPG of great proportions with its vast setting, huge replay ability, and follows in the footsteps of The Elder Scrolls IV: Oblivion, and its sister-prequel Fallout 3. Fallout New Vegas (FNV) is developed by Obsidian and published by Bethesda, who also created the gaming engine (we’ll get more into that later).

FNV starts off with the protagonist being shot in the head and being left for dead in the Mojave desert outside New Vegas, the renamed strip of casinos that were untouched by the nuclear bombs of 2077. But big surprise you raise from the dirt and begin your journey to unravel the mystery of who shot you and why. The game is taxing in the effects of time, patience, attention, and will. You can easily spend a month playing this game and still find new things to do, people and creatures to kill, and missions to accomplish.