Levine didn't announce any specifics about how Move will be utilized in BioShock Infinite, saying that the studio is just starting to wrap their head around the controller's capabilities. However, it sounds like it won't be a simple gimmick, which is what Levine originally criticized the motion controller for. Sony responded by calling him up and asking for a chance to "make him a believer," which is where the eventual partnership came from. Given the creativity Irrational has exhibited in the BioShock series, we're interested to see what the developer comes up with. Levine also hinted that the developer has another game in the works for the NGP, but didn't give any hints as to what the game might be.
As an added bonus, Sony revealed that BioShock Infinite will also include BioShock 1, thanks to the system's Blu-Ray capabilities.