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Fallout: New Vegas senior designer Chris Avellone has been talking DLC Dead Money, which will be released December 21.

Speaking in the latest Bethedsa newsletter, Avellone gave some previously unknown details on the new content, such as how the setting is Sierra Madre, a city frozen in time ever since its state of the art security system locked the place up tight, meaning nothing could get in and none of the guests could get out.

A mysterious group called the Ghost People is the player’s adversary, as are the casino’s substantial defense systems.

There’s a few more bits of juicy information too; here’s what Avellone had to say:

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Fallout: New Vegas “Dead Money”is released exclusively on Xbox 360 for 800 MS Points on December 21.

[Source: VG247]

 
 
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The Xbox 360 version of Fallout: New Vegas is getting a new mission pack on Dec. 21 called Dead Money, Bethesda said today. The 800 Microsoft point pack has players working alongside three other captured wastelanders to recover the treasure of the Sierra Madre Casino. The download add-on includes new terrain, foes and choices, according to the Bethesda Softworks press release.

"We're pleased to give fans a chance to expand their experience in Fallout: New Vegas this December with Dead Money," said Pete Hines, VP of PR and Marketing for Bethesda Softworks. "The release of Dead Money illustrates our commitment to creating entertaining add-on content for players to enjoy in already massive games like Fallout: New Vegas."

[source: kotaku]

 
 
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Bethesda has said on its blog there’s a third patch for Fallout: New Vegas in the works and its due to hit next week for PC.



The patch is being issued to fix save corruption issues and companion problems, along with providing improved performance for Nvidia graphics chips and issues reported with the Havok physics engine.

Two patches for the game have already been released on PC.

New Vegas was released in October for PC, PS3, and Xbox 360

[Source: VG247]


 
 
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Bethesda believes that Fallout: New Vegas will continue to sell for a long time thanks to a two-pronged attack of PR and DLC.

Euro marketing and PR director Sarah Seaby cited Fallout 3 as a standard when talking about New Vegas sales.
"We believe that through a combination of DLC, our strong marketing and PR and by managing our lifecycle properly, that we'll see a long burn of sales in a similar way to Fallout 3," she told MCV.

[ Source: MCV ]