The above video is my take on a tribute to the Bioshock Trilogy set to "Back Where I Belong" by Baroness. After completing Infinite earlier this week I was addicted to its ending and what it meant for the series. I took it upon myself to create this video in honour of the stories laying within its gameplay and the conspiracy theories concerning its latest entry. I love Irrational Games' world and I hope this video open up a few eyes. *SPOILERS WITHIN*
Please comment below and tell me what you think.
 
 
In horrific news today that is sending a huge rift through the Force Kotaku reports that Disney has shut down LucasArts studio indefinitely and has laid off all of its staff.

Star Wars: First Assault and Star Wars 1313 are cancelled, however Star Wars 1313 can still be saved with licensing (here's your chance Obsidian). Disney will still use the LucasArts name to license games, but the studio is no more.

An exerpt from Disney's statement:
“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

Disney acquired LucasArts last fall and ever since then rumours began of LucasArts enacting a hiring-freeze and holding off on project announcements; which many staff saw as the beginning of the end. Today, it's official: the studio that brought Jedi and Sith so many adventures and much entertainment is no more.

May the Force be with all of the staff and their families. We wish them luck in their futures.

I hope this is worth it to Disney because this action is certain to turn long-time fans to the Dark Side; myself included. I was/am extremely excited for 1313 and I wish for it to be picked up by a studio with Star Wars experience. It is sad to see such a great studio end so abruptly.
 
 
With some good and bad news today Bethesda has confirmed that they are in the process of developing a "new version" of Doom 4. This new version has been rumoured for next-gen consoles and appears to be in its alpha stages.

Sources claim development is "not going well" although Bethesda and id Software remain strong behind its project.

"An earlier version of Doom 4 did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect," Bethesda's marketing boss Pete Hines said in a new statement.

"As a result, id refocused its efforts on a new version of Doom 4 that promises to meet the very high expectations everyone has for this game and this franchise. When we're ready to talk about the Doom 4 id is making, we will let folks know."

This good news comes with some heavy baggage as Zenimax has cancelled RAGE 2 and "downsized" its future DLC releases for the original because of poor sales.

Now, all id staff are working on Doom 4.

I loved RAGE. It had a great atmosphere and design that was conceptually synonymous with id software. I believe RAGE failed because of poor marketing and a cluttered release window. It was a solid FPS but ulimately it was too grand of an idea and felt empty at times.

[EuroGamer]